-new- Anime Girl Rng Script -pastebin 2024- -au... | VERIFIED — EDITION |
But since the original script is not provided, I should create a general-purpose helpful addition. Let's go with adding weighted probabilities. This is a common enhancement to RNG scripts to allow some characters to have higher or lower chances of being selected.
if (Input.GetKeyDown(KeyCode.Space)) SpawnGirl(); -NEW- Anime Girl RNG Script -PASTEBIN 2024- -AU...
[Header("Configuration")] public List<GirlProfile> girlEntries = new List<GirlProfile>(); public Transform spawnLocation; [Range(0, 100)] public int maxConsecutiveDuplicates = 0; // 0 = no duplicates allowed public bool debugMode = false; But since the original script is not provided,
public class AnimeGirlRNG : MonoBehaviour [Header("Configuration")] public List<
foreach (var profile in girlEntries) if (totalWeight > 0f) profile.normalizedWeight = profile.spawnWeight / totalWeight;